ES6 Overview in 350 Bullet Points

My ES6 in Depth series consists of 24 articles covering most syntax changes and features coming in ES6. This article aims to summarize all of those, providing you with practical insight into most of ES6, so that you can quickly get started. I’ve also linked to the articles in ES6 in Depth so that you can easily go deeper on any topic you’re interested in.

I heard you like bullet points, so I made an article containing hundreds of those bad boys. To kick things off, here’s a table of contents with all the topics covered. It has bullet points in it – obviously. Note that if you want these concepts to permeate your brain, you’ll have a much better time learning the subject by going through the in-depth series and playing around, experimenting with ES6 code yourself.

It’s showtime!

Table of Contents

Apologies about that long table of contents, and here we go.

Introduction

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Tooling

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Assignment Destructuring

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Spread Operator and Rest Parameters

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Arrow Functions

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Template Literals

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Object Literals

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Classes

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Let and Const

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Symbols

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Iterators

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Generators

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Promises

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Maps

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WeakMaps

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Sets

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WeakSets

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Proxies

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Reflection

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Number

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Math

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Array

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Object

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Strings and Unicode

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Modules

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Time for a bullet point detox. Then again, I did warn you to read the article series instead. Don’t forget to subscribe and maybe even contribute to keep Pony Foo alive. Also, did you try the Konami code just yet?

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